Just Art for a Just City: Public Art and Social Inclusion in Urban Regeneration

Cited in http://www.publicspace.org/en/text-library/eng/b003-collective-culture-and-urban-public-space

http://usj.sagepub.com/content/42/5-6/1001.abstract

Abstract

In this article, it is shown how cultural policy, and in particular public art, intersects with the processes of urban restructuring and how it is a contributor, but also antidote, to the conflict that typically surrounds the restructuring of urban space. The particular focus of the paper is on investigating how public art can be inclusionary/exclusionary as part of the wider project of urban regeneration. The first part of the paper examines examples in which public art intervention has attempted to generate inclusion. Subsequently, attention focuses more on examples in which the public art has been perceived as an aspect of cultural domination and has thus provoked resistance. Throughout, it is argued that the processes through which artworks become installed into the urban fabric are critical to the successful development of inclusion.

Digital Ground, Malcolm McCullough, 2004

  • Preface
  • Introduction
  • Part I: Expectations
    • 1 Interactive Futures
    • 2 Embodied Predispositions
    • 3 Habitual Contexts
  • Part II: Technologies
    • 4 Embedded Gear
    • 5 Location Models
    • 6 Situated Types
      • Typology(of  situated interactions)
      • fig 6.2 One set of situational types
        • at work
          • 1. Deliberating (places for thinking)
          • 2. Presenting (places for speaking to groups)
          • 3. Collaborating (places for working within groups)
          • 4. Dealing (places for negotiating)
          • 5. Documenting (places for reference resources)
          • 6. Officiating (places for institutions to serve their constituencies)
          • 7. Crafting (places for skilled practice)
          • 8. Associating (places where businesses form ecologies)
          • 9. Learning (places for experiments and explanations)
          • 10. Cultivating (places for stewardship)
          • 11. Watching (places for monitoring)
        • at home
          • 12. Sheltering (places with comfortable climate)
          • 13. Recharging (places for maintaining the body)
          • 14. Idling (restful places for watching the world go by)
          • 15. Confining (places to be held in)
          • 16. Servicing (places with local support networks)
          • 17. Meeting (places where services flow incrementally)
        • on the town
          • 18. Eating, drinking, talking (places for socializing)
          • 19. Gathering (places to meet)
          • 20. Cruising (places for seeing and being seen)
          • 21. Belonging (places for insiders)
          • 22. Shopping (places for recreational retailing)
          • 23. Sporting (places for embodied play)
          • 24. Attending (places for cultural productions)
          • 25. Commemorating (places for ritual)
        • on the road
          • 26. Gazing/ touring (places to visit)
          • 27. Hoteling (places to be at home away from home)
          • 28. Adventuring (places for embodied challenge)
          • 29. Driving (car as place)
          • 30. Walking (places at human scale)
  • Part III: Practices
    • 7 Designing Interactions
    • 8 Grounding Places
      • Why Ground?
      • Place and Space pp175
        • Yi-Fu-Tuan: “Space is movement, place is rest”/ Space is the anxiety of global indifference; place is the comfort of local malleability
        • Architectural phenomenologist Norberg-Schulz “Space is alienation; place is identification
        • Urban planner Edward Relph “Space is an ordering of understanding; place is an ordering of experience
      • Place and Placelessness
      • Place and Community p181
        • 1
        • city walls
        • rusticated
        • 2
        • Edward Relph, place and placelessness. 1976
          • “Places are defined less by unique locations, landscape, and communities than by the focusing of experiences and intention onto particular settings”.p141
        • thus while we can speak of the identity of a place, we must also admit identification with a place.
        • Space lies outside the walls, or outside the social sphere, but the experiences of place occur inside these seen and unseen boundaries.

      • High-Tech Nomads
      • Service Ecologies p186
      • Getting into Place: Architecture, Interaction, and Ground
    • 9 Accumulating Value
      • Value Emerges from Interactions
      • Value Itself
      • Utilitarian Value
      • Economism and Placelessness
      • Expanding the Measures
      • Context as Capital
      • Value as Impetus
  • Part IV: Epilogue
    • 10 Going Native
  • Notes
  • Further Reading
  • References

Net Locality: Why Location Matters in a Networked World, Eric Gordon, Adriana de Souza e Silva, 2011

Kindle Edition

Review

“The authors are clearly enthusiastic about this technology and its possibilities, yet they do address privacy concerns. Particularly interesting is their discussion of the ways in which net locality impacts political engagement and local government, and how location awareness is effecting other cultures.” (Publishers Weekly , 30 May 2011)

Introduction

  • Net Locality
  • Organizing the Web
  • Location Awareness
  • Reading the Book
    • Chapter 4….Urban spaces are becoming hybridized(de Souza e Silva, 2006)
    • Chapter 5….net localities are transforming community interaction…and civic engagement
  • References

Chapter 1: Maps

  • Mapping Social Information
  • GIS: Converging Maps and Computers
  • Web GIS
  • Net Locality
  • Is the World Too Much With Us?
  • References

Chapter 2: Mobile Annotations

  • Locating Devices
  • Attaching Information to Location
  • Tracing and Mapping Locations
  • Mobile Annotation
  • Location Awareness Goes Mainstream
  • Location is Everywhere
  • References

Chapter 3: Social Networks and Games

  • Digital Connection in Physical Spaces
  • Games and Interaction
  • The Expansion of Location Awareness
  • New Spaces, New Practices
  • References

Chapter 4: Urban Spaces

  • Good Old Public Spaces
  • “Getting Away with Going Away”
  • Performance in/Of Public
    • Refering  Rockferrer center’s skate link and space and cloud of people watching it, he suggests there’s fluidity of state of people between performing and watching it.
  • Transformed Urban Spaces
  • References

Chapter 5: Community

  • Community and Society
  • Neighborhood Connectivity
  • Designing Engagement
  • Hyperlocal News
  • Government 2.0
  • The Politics of Net Localities
  • References

Chapter 6: Privacy

  • The Public Nature of Locaton Data
  • The Privatization of Public Spaces
    • distinction between private and public is socially constructed and therefore variable and constantly changing.
  • Power in Net Localities
  • References

Chapter 7: Globalization

  • Japan
  • China
  • Considering the Net-Local Future
  • References

Chapter 8: Conclusion

  • Technological Infrastructures
  • Social Infrastructures
  • Moving Forward
  • References

Disenchanted Night: The Industrialization of Light in the Nineteenth Century, Wolfgang Schivelbusch, 1995

http://www.amazon.com/Disenchanted-Night-Industrialization-Nineteenth-Century/dp/0520203542/

Amazon.com Review
The story of the development of artificial light in the 19th century is not only a history of its technology but a revelation of how that technology helped forge modern consciousness. The range of subjects includes the political symbolism of streetlamps, the rise of nightlife and the shop window, and the importance of the salon in the bourgeois culture. Very Highly Recommended.

邦訳はこちら

http://www.amazon.co.jp/闇をひらく光―19世紀における照明の歴史-ヴォルフガング-シヴェルブシュ/dp/4588276433/

これは続編(20世紀編?)ドイツ語の原書と日本語訳しかない。

http://www.amazon.co.jp/光と影のドラマトゥルギー―20世紀における電気照明の登場-ヴォルフガング-シヴェルブシュ/dp/4588276441/

Territory: Architecture Beyond Environment: Architectural Design, David Gissen(Ed), 2010

http://www.amazon.com/Territory-Architecture-Beyond-Environment-Architectural/dp/0470721650/ref=sr_1_1?s=books&ie=UTF8&qid=1314778583&sr=1-1

Product Description

Advancing a new relationship between architecture and nature, Territory emphasises the simultaneous production of architectural objects and the environment surrounding them. Conceptualised within a framework that draws from physical and human geographical thought, this title of Architectural Design examines the possibility of an architecture that actively produces its external, ecological conditions. The architecture here scans and modifies atmospheres, arboreal zones, geothermal exchange, magnetic fields, habitats and toxicities – enabling new and intense geographical patterns, effects and sensations within architectural and urban experience. Territory charts out a space, a territory, for architecture beyond conceptualisations of context or environment, understood as that stable setting which pre-exists the production of new things. Ultimately, it suggests a role for architecture as a strategy of environmental tinkering versus one of accommodation or balance with an external natural world.

4dspace: Interactive Architecture, Lucy Bullivant, 2005

In the next few years, emerging practices in interactive architecture are set to transform the built environment. ‘Smart’ design was once regarded as the preserve of museum exhibits or Jumbotrom advertising screens, but ‘multi-mediated’ interactive design has started entering into every domain of public and private life as a spatial medium, interactive architecture is revolutionising and reinventing our work, leisure and domestic spaces.

The city reader, 5th edition, Richard T. LeGates and Frederic Stout, 2011

The Fifth Edition of the highly successful The City Reader juxtaposes the best classic and contemporary writings on the city. It contains fifty-seven selections including seventeen new selections by Elijah Anderson, Robert Bruegmann, Michael Dear, Jan Gehl, Harvey Molotch, Clarence Perry, Daphne Spain, Nigel Taylor, Samuel Bass Warner, and others –five of which have been newly written exclusively for The City Reader. Classic writings from Ebenezer Howard, Ernest W. Burgess, LeCorbusier, Lewis Mumford, Jane Jacobs, and Louis Wirth, meet the best contemporary writings of Sir Peter Hall, Manuel Castells, David Harvey, Kenneth Jackson and others.

The City Reader Fifth Edition has been extensively updated and expanded to reflect the latest thinking in each of the disciplinary areas included and in topical areas such as sustainable urban development, climate change, globalization, and the impact of technology on cities. The plate sections have been extensively revised and expanded and a new plate section on global cities has been added.

The anthology features general and section introductions and introductions to the selected articles. New to the fifth edition is a bibliography of 100 top books about cities.

Cities for People, Jan Gehl, 2010

http://www.amazon.com/Cities-People-Jan-Gehl/dp/159726573X/ref=pd_sim_b_1

Foreword and preface

  • Foreword
  • Preface
    • interaction between form and life as a crucial precondition for good architecture

1. The human dimension

  • 1.1 The human dimension
    • P3 the human dimension -overlooked, neglected, phased out
    • a question of life and death -for five decades.
  • 1.2 First we shape the cities – then they shape us
    • P10 case: Copenhagen
    • P14 case: Melbourne, 1993 to 2004
  • 1.3 The city as meeting place
    • P20
      • necessary activities -under all conditions
      • optional activities -under good conditions
    • P21 Graphic representation of the connection between outdoor quality and outdoor activities.
    • P25 The city as meeting place – in an historic perspective
    • under pressure from the car invasion and modernistic planning ideology.

2. Scenes and scale

  • 2.1 Senses and scale
    • P32 The basic elements of city architecture are movement space and experience space. The street reflects the linear movement pattern of feet and the square represents the area the eye can take in.
    • P43 Human scale vs Car scale. 5km/h architecture and 60km/h architecture
    • P44 Photos
  • 2.2 Senses and communication
    • P52 Warm, intense contacts between people take place at short distances.
      • small in scale means exciting, intense and “warm” cities
      • large spaces and large buildings signal an impersonal, formal and cool urban environment
  • 2.3 The shattered scale
    • P58 Lack of understanding and respecting the human scale impacts on the great majority of new cities and built-up areas. Buildings and city spaces grow increasingly larger but the people who are expected to use them are as always -small.

3. The lively, safe, sustainable, and healthy city

  • 3.1 The lively city
      • P62 Life in the city is a relative concept. It is not the number of people that counts but the feeling that the place is populated and being used (local streets in Brazil and the Netherlands and a city street in Flashing, NY)
    • City life as process
      • P64 Life in the city is a self-reinforcing process. Something happens because something happens because something happens.
        • Once a children’s game gets going, it can quickly attract more participants.
        • Corresponding process are at work with adult activities.
        • People come where people are.
      • P66 New residential areas are sparsely populated. A century ago seven times more people lived in the same amount of space.
      • It is important to assemble people and events. However, too many and too large outdoor spaces are typically provided for new residential areas. The process that encourage city life never have a chance to get started.
    • Dense city – lively city?
    • How many and how long: quality and quantity
      • P72 A study of outdoor activities in 12 Canadian residential streets
      • lengthy stays mean lively cities.
    • Soft edges -lively cities
      • P75
        • Where city and building meet
        • edges that define space
        • edges as exchange zone
        • edges as staying zone
      • P78
        • soft edges -and hard
        • seven times more city life in front of active facades.
      • P81 closed ground-floor facades -lifeless cities
      • P83 69% took place in or around the semiprivate front yards
        • The remaining 31% of the activities took place in the streets.
    • Lively city -process, time, numbers and invitation
  • 3.2 The safe city
    • The safe city
    • Safety and traffic
    • Safety and security
      • P97 safe city – open city
      • The Death and Life of Great American Cities> importance of safety in the streets. Her expressions ‘street watchers‘ and ‘eyes on the street‘ have since become integral to city planning terminology.
      • safety and society
      • The light from building along city streets can make a significant contribution to the feeling of security when darkness falls
      • life in the city means safer cities – and safe cities provide more life
      • soft edges mean safer cities
  • 3.3 The sustainable city
  • 3.4 The healthy city
    • P112 Exercise by choice
      • Providing opportunities for exercise and self-expression is a logical and valuable answer to the new challenges.
      • Exercise as a cause,a choice and a business opportunity
      • Exercise as natural part of daily life
    • P115 City life, safety, sustainability and health as an integrated city policy!

4. The city at eye level

  • 4.1 The battle for quality is on the small scale
  • 4.2 Good cities for walking
  • 4.3 Good cities for staying
    • P136 Edge effect
    • Good and bad places to sit
    • P145 Movable chairs
  • 4.4 Good cities for meeting
  • 4.5 Self-expression, play, and exercise
    • The city as playground
      • More energy and creativity
      • in good shape(of body)
      • have: indoor life -wanted:fresh air and exercise
      • Good cities have built-in opportunities for play and self-expression. Simple solutions are often the most convincing.
    • P160 Fixed, flexible and fleeting
      • Fixed: Space, furniture and set up.
      • Flexible: Special, often seasonal activities
      • Fleeting: Short term but important activities
  • 4.6 Good places, fine scale
  • 4.7 Good weather at eye level, please
  • 4.8 Beautiful cities, good experiences
    • P176 concern for visual quality must include all urban elements
    • P177 The interplay between functional and spatial qualities has been convincingly treated in Piazza del Campo in Siena, Italy, one of the reasons the square has served as a meeting place for 700 years.
    • P178 aesthetic quality -for all senses
    • P180 Lighting is the focus of conscious artistic treatment in many cities. Pioneering efforts were made in Lyon in the years after 1990.
  • 4.9 Good cities for bicycling

5. Life, space, buildings -in that order

  • 5.1 The Brazilia Syndrome
  • 5.2 Life, space, buildings – in that order
    • P208 Ponpidou Center/Guggenheim Bilbao VS Melbourne Museum in Federation Square/ Opera house Oslo for urban mountain climbing.
    • P209 making life in the cities visible.

6. Developing cities

  • 6.1 Developing cities
  • 6.2 The human dimension – a universal starting point

7. Toolbox

  • Planning principles: to assemble or disperse
  • Four traffic planning principles
  • To invite or repel -seeing and hearing contacts
  • The city at eye level:
    • 12 quality idea
    • designing the ground floor
  • Reordering priorities, please

Appendix

  • Notes
  • Bibliography
  • Illustrations and photos
  • Index

 

From Publishers Weekly

Starred Review. In this fascinating look inside the key architectural factors that determine a city’s livability, award-winning Danish architect and author Gehl (Public Spaces, Public Life) examines the factors he deems essential to a successful city. Not surprisingly, places designed without good room for safe walking and biking lead to a sedentary life “behind steering wheel and computer screen.” A “lively” city, on the other hand, “counters the trend for people to withdraw into gated communities… serving a democratic function where people encounter social diversity.” It’s in examining architecture’s psychological effects that Gehl truly shines; public spaces without comfortable seating and properly-scaled “talkscapes” evoking Italian piazzas enact a high human toll and greatly impact how the city functions at eye-level. Soaring, dehumanizing architecture has a diminishing effect on the individual, creating a shocking “high-rise” in crime rates. Even those without a professional interest in architecture will be fascinated by the assertions, like “slow traffic means lively cities,” that Gehl makes. Coming to the conclusion that “a good city is like a good party: guests stay because they are enjoying themselves,” Gehl keeps his latest effort engaging from start to finish. Illus. (Sept.)
(c) Copyright PWxyz, LLC. All rights reserved.

Review

“This book elaborates on many of Gehl’s seminal ideas, examines some of the world’s cities that have successfully improved over the last few decades, and states the challenges for the future. Many generations will lead happier lives and cities will be more competitive if their leaders heed his advice.”

(Enrique Pe�alosa former Mayor of Bogot�, Colombia 20100426)

“Jan Gehl continues to astonish us with his insight into what really makes cities work. He has a global reach in this book based on work he has done in Europe, Australia, and America with comparative data on how pedestrians use public spaces. The deep appeal is how quickly he has been able to assist some cities in turning their traffic-riddled streets into havens for people.”

(Peter Newman Professor of Sustainability, Curtin University, Australia )

“Jan Gehl’s new manifesto…Pages will be dog-eared, margins annotated… accessibly deployed framework of research and a logical, lucid framework for all the telling details and surprising data. The book organizes a set of observations that will strike some readers as obvious, others as radical, but practically all as convincing, revealing how deeply grounded Gehl”s system is in common sense. This kind of synthesis is no small task, and Gehl performs it with aplomb.”

(ArchNewsNow )

“If Cities for People is widely read and widely applied, the world’s urban life will be immeasurably better.”

(New Urban News )

“Fascinating guide on how to create cities that local residents fall in love with, rather than simply put up with.”

(Shareable: Cities )

“Jan Gehl’s most recent book – Cities for People – brought with it a lot of excitement and expectations. With a track record like his, however, it comes as no surprise that Gehl’s strong perspective, clear prose and rigorous research is not a disappointment. Continuing his quest to secure the importance of the human experience as a top priority when planning and designing cities, Cities for People is a succinct collection of his experience and lessons to-date.”

“Ultimately, Cities for People is one of those books that everybody – no matter what level you are in the industry – is bound to learn from. Clear and accessible, it’s a must-read for students and early practitioners of planning, architecture, and landscape design, as well as anybody interested creating humane pedestrian cities. If one hasn’t read any of Gehl’s previous books, this is also a great place to start.”

(Re:place )

“Jan Gehl is our greatest observer of urban quality and an indispensable philosopher of cities as solutions to the environmental and health crises that we face. With over half the world’s population now in urban areas, the entire planet needs to learn the lessons he offers in Cities for People.”

(Janette Sadik-Khan Commissioner of the New York City Department of Transportation )

The Creative City: A Toolkit for Urban Innovators, Charles Landry, (2nd ed. 2008)

Charles Landry’s page

From Charles Landry’s page on Wikipedia

  • He contrasts the urban engineering approach to cities with creative city making. In the former there is a focus on the physical infrastructure or the hardware of the city, in the latter equal attention is paid to both hardware and software issues. Software is the human dynamics of a place, its connections and relationships as well as atmosphere.

http://www.amazon.com/Creative-City-Toolkit-Urban-Innovators/dp/1844075990/ref=ntt_at_ep_dpt_2

  • Introduction to 2nd Edition  The Creative City: Its Origins and Futures
    • The Original Idea
    • From Urban Engineering to Creative City-making
    • Creativity as a Currency
    • Creativities: Individual, Organizational and City-wide
    • The Need for Creativity
    • The Power of Cultural Resources
    • The Changing Planning Paradigm
    • People as Assets
      • Making the best of urban assets
    • Leadership: The Asset of Assets
    • The Creative Class
    • The Creative Economy
    • Clustering and Creative Quarters
    • Activating Creative Assets
    • Orchestrating Soft Assets
      • Iconics
      • Design consciousness/awareness  xliii
      • Eco-awareness
      • Art and artistic thinking
      • Atmospherics and experience
      • Associational richness and resonance creation
      • Cultural depth
      • Networking capacity
      • Communication and language skills
    • The Balances Urban Scorecard
    • Where Next?
  • Part One: Urban Groundshifts
    • 1 Rediscovering Urban Creativity
      • Why are some cities successful?
      • Culture moving centre stage
      • The varieties of creativity
    • 2 Urban Problems, Creative Solutions
      • The contemporary city
      • Fault-lines in urbanism
    • 3 The New Thinking
      • Innovative thinking for changing cities
      • Imagine a city
  • Part Two: The Dynamics of Urban Creativity
    • 4 Creative Urban Transformations
      • Embedding a culture of creativity in a smaller city: The Creative Town Initiative.
      • Helsinki: Uncovering a hidden resource
      • Innovation in a non-innovative setting: Emscher Park
      • Seeding innovation: The Urban Pilot Programme
    • 5 Foundations of the Creative City
      • Embedding creativity into the genetic code: The preconditions
      • Personal qualities
      • Will and leadership
      • Human diversity and access to varied talent: Mixing people
      • Organizational culture
      • Fostering strong local identity
      • Urban spaces and facilities: pp119
      • Networking and associative structures
    • 6 The Creative Milieu
      • Origins of interest
      • What is a creative milieu
      • Harnessing the triggers of creativity pp142
      • Conclusion
  • Part Three: A Conceptual Toolkit of Urban Creativity
    • 7 Getting Creative Planning Started
      • What is a conceptual toolkit?
      • The Creative City strategy method
      • Culture and creativity
      • Getting the ideas factory going: Creative tools and techniques
      • Civic creativity
    • 8 Rediscovering Urban Creativity
      • The urban innovations matrix
      • Lifecycle thinking
        • pp206 Table8.1 Economic regeneration
          • Good practice: Refurbishment of industrial buildings
            • for multipurpose uses from offices, to arts centres or exhibition spaces to housing,  1980s onwards
        • pp207 Table 8.2 Environment
        • pp209 Table 8.4 Evaluation
      • Urban R&D
    • 9 Assessing and Sustaining the Creative Process
      • The cycle of urban creativity
      • The Creative City Development Scale
      • New indicators for creative cities
      • Urbanism and urban literacy
  • Part Four: The Creative City and Beyond
    • 10 The Creative City and Beyond
      • Contours of the next wave of creativity and innovation
      • Towards the Learning City
      • From planning to urban strategy making