Designing for the Digital Age: How to Create Human-Centered Products and Services, Kim Goodwin, 2009

http://www.amazon.com/Designing-Digital-Age-Human-Centered-Products/dp/0470229101

  • Chapter 10: Making Sense of Your Data: Modeling PP 201~
  • Chapter 23: Evaluating Your Design PP649~
    • Why, When, and What to Evaluate
      • Why: Purposes of Design evaluation
        • Persuading people there’s a problem
        • Improving design
        • Helping designers choose between two approaches
        • Demonstrating design’s effectiveness
        • Gathering kudos for marketing
      • When:
        • Formative 形成期の(形容詞)
          • helps you to know whether you’re on the right path
          • may focus on a single interaction
          • can do the evaluation anywhere along the way
        • Summative 要約期の
          • polish adds and ends
          • most effective when you have complete/nearly complete design
        • Comparative
          • two or more products or concepts against one another
          • could be either formative or summative
      • What:

Product Description
Whether you’re designing consumer electronics, medical devices, enterprise Web apps, or new ways to check out at the supermarket, today’s digitally-enabled products and services provide both great opportunities to deliver compelling user experiences and great risks of driving your customers crazy with complicated, confusing technology.Designing successful products and services in the digital age requires a multi-disciplinary team with expertise in interaction design, visual design, industrial design, and other disciplines. It also takes the ability to come up with the big ideas that make a desirable product or service, as well as the skill and perseverance to execute on the thousand small ideas that get your design into the hands of users. It requires expertise in project management, user research, and consensus-building. This comprehensive, full-color volume addresses all of these and more with detailed how-to information, real-life examples, and exercises. Topics include assembling a design team, planning and conducting user research, analyzing your data and turning it into personas, using scenarios to drive requirements definition and design, collaborating in design meetings, evaluating and iterating your design, and documenting finished design in a way that works for engineers and stakeholders alike.

ACCESS, Marie Sester, 2003

http://en.wikipedia.org/wiki/Marie_Sester

from wikipedia

Work

After school, Sester’s interests shifted from designing physical structures to the study of ideological frameworks, specifically how culture and politics affect our sense of place. Her work focuses on notions of privacy and identity, particularly how we navigate through contemporary society’s systems of surveillance and security. Her work relies on interaction with the audience, creating encounters where it’s not clear if one is experiencing something playful or sinister.[4]

Shows and Recognition

Sester was a Creative Capital grantee in 2002.[5]

Her work has earned recognition in the art and technology worlds, including an Honorary Mention in Interactive Art from Ars Electronica (2003),[6] a Webby Award for Net Art (2004)[7] and a spot on the “50 Coolest Websites” list on Time Magazine Online (2004).[8]

Recently, her works have been included in the Seoul and Singapore Biennales (2008),[9] Glow Eindhoven (2009),[10] SFMOMA (2010–2011)[11] and EMPAC in Troy, New York (2010–2011).[12]

——————-

http://www.flickr.com/photos/ruiguerra/4400508887#/
Access_Sester_2002

ACCESS(2003)

http://www.accessproject.net/

http://www.sester.net/projects/access/access.html

ACCESS lets you track anonymous individuals in public places, by pursuing them with a robotic spotlight and acoustic beam system.

ACCESS presents control tools generated by surveillance technology combined with the advertising and Hollywood industries, and the internet. It refers to political propoganda and media manipluation.

Leni Schwendinger, ‘Fusing Art+Design with Light”Lighting Urbanist’

Interview

http://www.metropolismag.com/story/20080618/leni-schwendinger

World-saving mission: To redefine the public realm that seemingly belongs to no one—like the sidewalks of New York City. To the citizen, the streets and sidewalks are not owned and not designed.

Her Studio’s main page

http://www.lightprojectsltd.com/

Youtube Channel

http://www.youtube.com/user/LightProjectsLTD

Blog: Light Walk

http://lenischwendinger.wordpress.com/2011/06/13/islington-after-dark-a-london-lightwalk/

SpectraScape:

As youLight it: Leni Schwendinger

コミュニティデザイン 人がつながるしくみをつくる 山崎亮 学芸出版社 2011年

Revision History:

Aug8th,2011 Write table of contents, read until Part3 p103

(書評)

http://www.gakugei-pub.jp/mokuroku/syohyo/back/5389.htm

参考図書

まちづくりの方法と技術 コミュニティ・デザイン・プライマー』(ランドルフ・T.ヘスター/土肥真人, 1997)

巻頭:

  • 僕たちの仕事は地域に住む人の話を聞き出すことから始まる。
  • モノを作るのをやめると、人が見えてきた。
  • 100万人の人が一度訪ねる島ではなく、1万人の人が100回訪れたくなる島
  • 課題を見つけたらすぐに企画書を書くこと。必要に応じて何度も書き直すこと
  • デザインは社会の課題を解決するためのツールである。
  • 状況はまだまだ好転させられる

はじめに:

  • 問題意識
  • コミュニティデザインという用語は、60年代日本では、ニュータウン建設過程でよく登場した。
  • 60年代ニュータウンには、互いに結びつきのない人々が全国から集まってきていた。共同で使う場所をつくれば、自然と人の繋がりができるはずだという発想があった。住宅の配置と広場、集会場が対象。
  • 50年間にニュータウンのみならず、日本全体の無縁社会化が進んだ。住宅の配置で解決できるレベルを越えた。
  • 建築やランドスケープデザインに関わるなか、それだけでは解決できない何かに気付いた。それが人の繋がりのデザイン。
  • 英語では、これら新しい意味のコミュニティデザインをCommunity EnpowermentまたはCommunity Developmentという
  • 本書は
    • ランドスケープデザイン
    • コミュニティデザイン
    • ソーシャルデザイン
  • をカバーする。

Part 1:「つくらない」デザインとの出会い

1.公園をつくらない 有馬富士公園 兵庫 1999−2007

2.ひとりでデザインしない あそびの王国 兵庫 2001−2004

3.つくるしくみを考える ユニセフパークプロジェクト 兵庫 2001−2007

Part 2:つくるのをやめると、人がみえてきた

Part 3:コミュニティデザイン ー人と人を繋げる仕事ー

Part 4:まだまだ状況は好転させられる

Part 5:モノやお金に価値を見いだせない時代に何を求めるのか

Part 6:ソーシャルデザイン ーコミュニティの力が課題を解決する

 

Design for Ecological Democracy, Randolph T. Hester, 2006

  • Introduction

    • The State of American Habitation
    • Ecological Democracy
    • Life, Death and Rebirth of Ecological Democracy
    • The Marriage of Necessity and Happiness
    • Design of City and Landscape Together
    • Enabling, Resilient, and Impelling Form
      • Enabling Form: “We Got to Know Our Neighbors”
      • Resilient Form: Life, Liberty and the Pursuit of Sustainable Happiness
      • Impelling Form: “Make a City to Touch the People’s Hearts”
    • The Glocal Design Process
    • The Focus is Design
    • This Book is for Students of Ecological Democracy

 

  • Enabling Form: “We got to know our neighbors”

    • Centeredness
      • Ten Rules for Good Centers
      • Sociopetal Places, Forming Open Circles
        • P32 Social space
        • P33 Sociopetal space/sociofugal space
        • P33 Interaction distances
        • P33 Shaping the community
      • Places for Community Rituals
      • Nourishing Centeredness Every Day
    • Connectedness
      • Interdependent Adjacencies: What Goes Together and What Doesn’t
      • Transformation and Communication That Unify
        • P53 Slow-street neighboring
        • P53 Fast-street neighboring
        • P53 Studying precedents like Milan reveals streets that carry large volumes of traffic with multiple modes and also are comfortable for pedestrians.
      • Chains, Webs, Flows, Networks, Cycles and Recycles
      • Resource Footprints
      • Wildlife Habitats
      • Ecological Thinking
      • Mutualism and Glocalization
      • Outside the Confines of the Box
      • Things That Don’t Go Together but Might
      • Finding Fish Heads and Tails
      • The Lost Mountain, the Power Map, and the Dirt Contractor
    • Fairness
      • Accessibility
        • P80 In one particularly innovative approach to increase access to urban resources, Michael Southworth worked with low-income teens in Oakland to identify the places that they wanted to visit but were difficult to reach.
      • Inclusion
        • P80 Visual integration/ Visual separation
        • P81 Lafayette Square Park
        • P81 2nd paragraph: ..landscape architect Walter Hood was determined not to exclude any users.
      • Equal Distribution of Resources and Amenities
        • P83 Changing participatory emphasis
      • Paying Attention to Design
      • Mapping Injustices
      • Fair Landscapes Empower
        • P87 Arnstein’s ladder in Fruitvale
    • Sensible Status Seeking
    • Sacredness

 

  • Resilient Form: Life, Liberty, and the Pursuit of Sustainable Happiness

    • Particularness
    • Selective Diversity
    • Density and Smallness
    • Limited Extent
    • Adaptability
      • Flexible City Form from Natural Process
      • Landscapes of Adaptability
        • P257 Because it is above ground, Kyoto’s water-distribution system has always served many additional functions, such as cherry-blossom viewing, nature play and local awareness of hydrological cycles.
      • Emptiness
      • Landscape and Building
      • Priority Framework and Piecemeal Intricacy
      • Continuous Experiment, Adaptive Management, and Windows of Opportunity
      • Choice

 

  • Impelling Form: “Make a city to touch the people’s hearts”

    • Everyday Future
      • Designing for What People Do All Day
      • Integrating Present Experience with Change
      • Marking Time
      • Inspiring Visionary Futures with the Everyday
      • Everyday Lessons for Designers
        • P297 Street Performance
        • P297 Extend the street inside
    • Naturalness
      • Naturopathy
      • Naturism
        • P306 Tanner Fountain
        • P307 The Floating Lalu Garden
      • Naturalization
      • The Form to Arouse Naturalness
      • The Natural Park
      • Naturalness Impels
    • Inhabiting Science
      • Urban Ecological Illiteracy
      • Native Wisdom, Science, and the Language of Ecological Democracy
      • How Science Is Inhabited
      • What We Need to Know
      • Learning from the Urban Landscape
      • Discovery Landscapes
      • Cultivating Landscapes
      • Instructive Landscapes
      • Scientific Landscapes
      • Argumentative Landscapes(議論をよぶ)
      • LA96C
    • Reciprocal Stewardship
      • Stewarding and Stewarded
      • Native Stewardship Meets Freedom to Withdraw from Civic Life
      • Ecological Necessity and Voluntary Stewardship
      • Many Places at the Table
        • !P370 Process
      • Making Places for Effective Stewardship
      • The Garden Patch
        • P381,382 In terms of the goals of ecological democracy, stewardship efforts are most successful when they satisfy multiple purposes and are least successful when they focus on narrow, exclusive purposes.
      • Active Responsibility
    • Pacing
      • Light Speed and Snail’s Pace
      • Dwelling Pace
      • Learning to Walk
      • Slouching toward Obesity at Car Speed(前かがみに歩く、病的肥満、車のスピード?)
      • Remedial and Preventive Prescriptions
      • Pathfinders Curb the Car
        • !Compare drawing in this page297 and Street lighting (most of the case designed for whole street, car has priority)
      • Living Symphonic Sequences
      • Metamorphic Walks
      • Grounded
        • !P409, Laurie Olin’s attention to the ground plane changes a utilitarian streetscape into an inviting gathering space
      • Walk All Over


  • Epilogue

  • REFS

    • Enabling form
      • 8.Hester “Place of Participatory Design.”
      • 9.Edward C. Relph,
        • Place and Placelessness (London: Pion, 1976)
        • The Modern Urban Landscape(London: Croom Helm, 1987)

 

 

 

from amazon

Over the last fifty years, the process of community building has been lost in the process of city building. City and suburban design divides us from others in our communities, destroys natural habitats, and fails to provide a joyful context for our lives. In Design for Ecological Democracy, Randolph Hester proposes a remedy for our urban anomie. He outlines new principles for urban design that will allow us to forge connections with our fellow citizens and our natural environment. He demonstrates these principles with abundantly illustrated examples—drawn from forty years of design and planning practice—showing how we can design cities that are ecologically resilient, that enhance community, and that give us pleasure.

Hester argues that it is only by combining the powerful forces of ecology and democracy that the needed revolution in design will take place. Democracy bestows freedom; ecology creates responsible freedom by explaining our interconnectedness with all creatures. Hester’s new design principles are founded on three fundamental issues that integrate democracy and ecology: enabling form, resilient form, and impelling form. Urban design must enable us to be communities rather than zoning-segregated enclaves and to function as informed democracies. A simple bench at a centrally located post office, for example, provides an opportunity for connection and shared experience. Cities must be ecologically resilient rather than ecologically imperiled, adaptable to the surrounding ecology rather than dependent on technological fixes. Resilient form turns increased urban density, for example, into an advantage. And cities should impel us by joy rather than compel us by fear; good cities enrich us rather than limit us. Design for Ecological Democracy is essential reading for designers, planners, environmentalists, community activists, and anyone else who wants to improve a local community.

The city reader, 5th edition, Richard T. LeGates and Frederic Stout, 2011

The Fifth Edition of the highly successful The City Reader juxtaposes the best classic and contemporary writings on the city. It contains fifty-seven selections including seventeen new selections by Elijah Anderson, Robert Bruegmann, Michael Dear, Jan Gehl, Harvey Molotch, Clarence Perry, Daphne Spain, Nigel Taylor, Samuel Bass Warner, and others –five of which have been newly written exclusively for The City Reader. Classic writings from Ebenezer Howard, Ernest W. Burgess, LeCorbusier, Lewis Mumford, Jane Jacobs, and Louis Wirth, meet the best contemporary writings of Sir Peter Hall, Manuel Castells, David Harvey, Kenneth Jackson and others.

The City Reader Fifth Edition has been extensively updated and expanded to reflect the latest thinking in each of the disciplinary areas included and in topical areas such as sustainable urban development, climate change, globalization, and the impact of technology on cities. The plate sections have been extensively revised and expanded and a new plate section on global cities has been added.

The anthology features general and section introductions and introductions to the selected articles. New to the fifth edition is a bibliography of 100 top books about cities.

The Creative City: A Toolkit for Urban Innovators, Charles Landry, (2nd ed. 2008)

Charles Landry’s page

From Charles Landry’s page on Wikipedia

  • He contrasts the urban engineering approach to cities with creative city making. In the former there is a focus on the physical infrastructure or the hardware of the city, in the latter equal attention is paid to both hardware and software issues. Software is the human dynamics of a place, its connections and relationships as well as atmosphere.

http://www.amazon.com/Creative-City-Toolkit-Urban-Innovators/dp/1844075990/ref=ntt_at_ep_dpt_2

  • Introduction to 2nd Edition  The Creative City: Its Origins and Futures
    • The Original Idea
    • From Urban Engineering to Creative City-making
    • Creativity as a Currency
    • Creativities: Individual, Organizational and City-wide
    • The Need for Creativity
    • The Power of Cultural Resources
    • The Changing Planning Paradigm
    • People as Assets
      • Making the best of urban assets
    • Leadership: The Asset of Assets
    • The Creative Class
    • The Creative Economy
    • Clustering and Creative Quarters
    • Activating Creative Assets
    • Orchestrating Soft Assets
      • Iconics
      • Design consciousness/awareness  xliii
      • Eco-awareness
      • Art and artistic thinking
      • Atmospherics and experience
      • Associational richness and resonance creation
      • Cultural depth
      • Networking capacity
      • Communication and language skills
    • The Balances Urban Scorecard
    • Where Next?
  • Part One: Urban Groundshifts
    • 1 Rediscovering Urban Creativity
      • Why are some cities successful?
      • Culture moving centre stage
      • The varieties of creativity
    • 2 Urban Problems, Creative Solutions
      • The contemporary city
      • Fault-lines in urbanism
    • 3 The New Thinking
      • Innovative thinking for changing cities
      • Imagine a city
  • Part Two: The Dynamics of Urban Creativity
    • 4 Creative Urban Transformations
      • Embedding a culture of creativity in a smaller city: The Creative Town Initiative.
      • Helsinki: Uncovering a hidden resource
      • Innovation in a non-innovative setting: Emscher Park
      • Seeding innovation: The Urban Pilot Programme
    • 5 Foundations of the Creative City
      • Embedding creativity into the genetic code: The preconditions
      • Personal qualities
      • Will and leadership
      • Human diversity and access to varied talent: Mixing people
      • Organizational culture
      • Fostering strong local identity
      • Urban spaces and facilities: pp119
      • Networking and associative structures
    • 6 The Creative Milieu
      • Origins of interest
      • What is a creative milieu
      • Harnessing the triggers of creativity pp142
      • Conclusion
  • Part Three: A Conceptual Toolkit of Urban Creativity
    • 7 Getting Creative Planning Started
      • What is a conceptual toolkit?
      • The Creative City strategy method
      • Culture and creativity
      • Getting the ideas factory going: Creative tools and techniques
      • Civic creativity
    • 8 Rediscovering Urban Creativity
      • The urban innovations matrix
      • Lifecycle thinking
        • pp206 Table8.1 Economic regeneration
          • Good practice: Refurbishment of industrial buildings
            • for multipurpose uses from offices, to arts centres or exhibition spaces to housing,  1980s onwards
        • pp207 Table 8.2 Environment
        • pp209 Table 8.4 Evaluation
      • Urban R&D
    • 9 Assessing and Sustaining the Creative Process
      • The cycle of urban creativity
      • The Creative City Development Scale
      • New indicators for creative cities
      • Urbanism and urban literacy
  • Part Four: The Creative City and Beyond
    • 10 The Creative City and Beyond
      • Contours of the next wave of creativity and innovation
      • Towards the Learning City
      • From planning to urban strategy making

 

The Social Life of Small Urban Spaces, William H. Whyte, 2001(reprint of 1980)

http://www.amazon.com/Social-Life-Small-Urban-Spaces/dp/097063241X/ref=pd_sim_b_4

Chapter 1: The Life of Plazas

Chapter 2: Sitting Space

Chapter 3: Sun, Wind, Trees, Water

Chapter 4: Food

Chapter 5: The Street

Chapter 6: The “Undesirables”

Chapter 7: Effective Capacity

Chapter 8: Indoor Spaces

Chapter 9: Concourses and Megastructures

Chapter 10: Smaller Cities and Places

Chapter 11: Triangulation

Appendix A: Time-Lapse Filming

Appendix B: Digest of Open-Space Zoning Provisions, New York City

 

 

Product Description

In 1980, William H. Whyte published the findings from his revolutionary Street Life Project in The Social Life of Small Urban Spaces. Both the book and the accompanying film were instantly labeled classics, and launched a mini-revolution in the planning and study of public spaces. They have since become standard texts, and appear on syllabi and reading lists in urban planning, sociology, environmental design, and architecture departments around the world.Project for Public Spaces, which grew out of Holly’s Street Life Project and continues his work around the world, has acquired the reprint rights to Social Life, with the intent of making it available to the widest possible audience and ensuring that the Whyte family receive their fair share of Holly’s legacy.

About the Author

William H. Whyte was born in West Chester, Pennsylvania in 1917. He joined the staff of Fortune in 1946, after graduating from Princeton University and serving in the Marine Corps. His book The Organization Man (1956), based on his articles about corporate culture and the suburban middle class, sold more than two million copies. Whyte then turned to the topics of sprawl and urban revitalization, and began a distinguished career as a sage of sane development and an advocate of cities. Along with numerous articles and studies, Whyte edited and co-wrote The Exploding Metropolis (1957), and authored Cluster Development (1964), The Last Landscape (1968), The Social Life of Small Urban Spaces (1980), City: Rediscovering the Center (1988), and A Time of War: Remembering Guadalcanal, a Battle Without Maps (2000). He died in 1999.

The image of the city, Kevin Lynch, 1960

about Kevin Lynch

http://en.wikipedia.org/wiki/Kevin_A._Lynch

Review by UCSB

http://www.csiss.org/classics/content/62

Short film

http://youtu.be/iuWPCNIj_rA

Contents

  • I: The Image of the Environment
    • Legibility
    • Building the image
    • Structure and Identity
    • Imageability
  • II: Three Cities
    • Boston
    • Jersey City
    • Los Angeles
    • Common Themes
  • III: The City Image and Its Elements
    • Paths
    • Edges
    • Districts
    • Nodes
    • Landmarks
    • Element Interrelations
    • The Shifting Image
    • Image Quality
  • IV: City Form
    • Designing the Paths
    • Design of Other Elements
    • From Qualities
    • The Sense of the Whole
    • Metropolitan Form
    • The Process of Design
  • V: A New Scale

Appendices

  • A: Some References to Orientation
    • Types of Reference Systems
    • Formation of the Image
    • The Role of Form
    • Disadvantages of Imageability
  • B: The Use of the Method
    • The Method as the Basis for Design
    • Directions for Future Research
  • C: Two Examples of Analysis
    • Beacon Hill
    • Scollay Square
  • Bibliography