Liberated Pixels: Alternative Narratives for Lighting Future Cities,Susanne Seitinger, PhD Thesis, 2010

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  • Liberated pixels : alternative narratives for lighting future cities (Read only PDF)
    • http://susanne.media.mit.edu/node/34
    • Citable URI: http://hdl.handle.net/1721.1/61935
    • Abstract
      • Lighting and illuminated displays shape our relations to urban environments and to one another at night and increasingly during the day by transforming what Kevin Lynch referred to as the “image of the city” (1964). Today, the wide-spread availability of LEDs (light-emitting diodes) in combination with embedded, miniaturized computation offer different ways of designing ambient infrastructures. In this dissertation, I explore these alternatives to exploit the programmable and responsive capabilities of LED-based, low-resolution systems. In short, I examine the alternative aesthetic and communications opportunities afforded by a new generation of lighting and display technologies in the city.I investigate the origins of lighting and displays to illustrate how they have evolved through a complex interleaving of the social and the material. This grounding leads me to develop three design explorations that focus on addressability, mobility and programmability. The first of these explorations, Urban Pixels, presents a wireless network of individual, autonomous physical pixels that can be deployed on any surface in the city. The second, Light Bodies, reconnects with the history of lights-on-people like lanterns that travel through the city with their users. The third, augmented-reality street lighting, provides a layer of programmability for existing infrastructural networks.

        Together the historical perspective and design interventions lead to a performative framework of what I call “liberated pixels”, a new generation of lighting and display technologies. Liberated pixels can be placed flexibly within any context and recruited in different situations for aesthetic and ambient information purposes. This vision captures the contingent and emergent nature of “sociomaterial assemblages” (Suchman 2007) to chart holistic technical, aesthetic, and social directions for future infrastructures of “imageability” (Lynch 1964) in the city.

Eco-visualization: combining art and technology to reduce energy consumption,ACM Creativity and Cognition,2007

http://portal.acm.org/citation.cfm?id=1254982

Can creative visualizations of real time energy consumption patterns trigger more ecologically responsible behavior? Media art that displays the real time usage of key resources such as electricity offers new strategies to conserve energy in the home and workplace. This paper details the development of a public art project created for the National Center for Supercomputing Applications that measures electricity usage in real time for the purpose of education and curtailment of power usage. A version of this piece will be on view in the exhibition, Speculative Data and the Creative Imaginary, a component of the 2007 Creativity and Cognition conference.

7000 Oaks and Counting, Tiffany Holmes,2006-2009

http://tiffanyholmes.com/current-ecoart/7000-oaks-and-counting/

on follwoing paper
http://andrewjohnsonhci.blogspot.com/2010/03/nourishing-ground-for-sustainable-hci.html
http://dl.acm.org/citation.cfm?id=1518701.1518763&coll=DL&dl=ACM&CFID=43637906&CFTOKEN=18648348

Katherine Moriwaki

[Researcher’s Website]

Katherine Moriwaki is an Assistant Professor of Media Design in the School of Art, Media, and Technology at Parsons School of Design in New York City. As faculty at Parsons Katherine’s focus is on interaction design and artistic practice. She teaches core curriculum classes in the M.F.A. Design + Technology Program where students engage a broad range of creative methodologies to realize new possibilities in interactive media. Katherine is also currently completing a Ph.D. in the Networks and Telecommunications Research Group at Trinity College Dublin, which examines the intersection between fashion, technology, and creative practice.

Her work has appeared in numerous festivals and conferences including numer.02 at Centre Georges Pompidou, Futuresonic, Break 2.2, SIGGRAPH, eculture fair, Transmediale, ISEA, Ars Electronica, WIRED Nextfest, and Maker Faire. Her publications have appeared in a wide range of venues such as Rhizome.org, Ubicomp, CHI, ISEA, NIME, the European Transport Conference, and the Journal of AI & Society. Her project Umbrella.net, in collaboration with Jonah Brucker-Cohen was featured in “New Media Art” by Mark Tribe and Reena Jana in 2006.

Working within a broad range of areas, Katherine’s work spans disciplines and communities of practice. She has taught at a wide variety of institutions and departments, such as Trinity College Dublin, Rhode Island School of Design, and Parsons School of Design, as has lead workshops on interaction design and the creative re-use of electronic objects around the globe. These “Scrapyard Challenge” workshops have been held thirty-seven times in fourteen countries across five continents. Katherine received her Masters degree from the Interactive Telecommunications Program at New York University’s Tisch School of the Arts, where people and enabling interaction were emphasized over any specific technology. She was a 2004 recipient of the Araneum Prize from the Spanish Ministry for Science and Technology and Fundacion ARCO.