As of Nov2nd, 2011
- Where: Urban Open Space (Ars Electronica Center and/or a specific site: assuming a public plaza where preconception is *bad*)
- What/Goal: Create, show and prove a several designs which achieve Placemaking: making space to place by action of its users. Change preconception of a space to something significant to be said as a place.
- Why: Design of urban open space has certain limitation to follow fast changing nature of society and its activities because of its static material, low frequency of renovation and lack of communication with its users in design process. We need something to fill this gap to keep the space active as a keystone of a city.
Fast changing societyが具体的に何をさすのか、その問題にopen spaceデザインがどのように対応できていて、できていないのか。問題においつくスピードが問題なのか。
- How: Community Art and Design have a concept of direct participation to compromise these limits of urban design. And activities with the concept are often called Placemaking effort. Designs we introduce in this research also amplifies the concept into action using following two materials and techniques.
- 1:Lighting and theater lighting technique to change urban space visually in dynamic but temporary sense.
- 2: To emphasize capability of participation, adaptation and dynamic change, we also use ICT technology such as embedded/mobile sensors and network to connect altogether.
ああ、そういうアートとデザインがあって、すでに補完してくれていてよかったね、で終わってしまう。
何故この2つの素材と技術が必要なのかが不明瞭。
- For Whom: Group of end users of the place. Mostly residents and commuters work nearby. If the place coexists commercial activities, visitors/customers are also important.
- When: ‘Design of evening time’ :when they pass-by, when they kill time and also when lighting has its max value in terms of aesthetics.